The game was designed by mechanical engineering student Tim Sweeney in roughly six to nine months. It includes an in-game editor, allowing players to develop worlds using the game's scripting language, ZZT-OOP. It has four worlds where players explore different boards and interact with objects such as ammo, bombs, and scrolls to reach the end of the game. Players control a smiley face to battle various creatures and solve puzzles in different grid-based boards in a chosen world. It is an early game allowing user-generated content using object-oriented programming. It was later released as freeware in 1997. ZZT is a 1991 action-adventure puzzle video game and game creation system developed and published by Potomac Computer Systems for MS-DOS. Action-adventure, game creation system, puzzle
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